Hi there;
Despite of working well on Steem and on Real Hardware, the last version of "Invader" has an erratic behavior on Hatari and Steem SSE due to some IKDB emulation issues. So I made a little modification in order to run in all emulators.
Search found 13 matches
- Sun Oct 23, 2022 9:55 am
- Forum: Show and Tell
- Topic: A small invader "game" to Atari ST.
- Replies: 1
- Views: 14206
- Mon May 16, 2022 5:12 pm
- Forum: Show and Tell
- Topic: A small invader "game" to Atari ST.
- Replies: 1
- Views: 14206
A small invader "game" to Atari ST.
Hi there; I used to code in C using Pure C so I decided to learn 68K assembly. I made this prototype of a space invader game in 68K asm. It works in following way: - A small invader appears randomly on the screen. - The invader moves to the left and to the right. - You can move your ship to the left...
- Sat May 14, 2022 5:16 pm
- Forum: Atari ST Assembly Programming
- Topic: Very good source of Atari 68K asm information
- Replies: 0
- Views: 11098
Very good source of Atari 68K asm information
To complement the good work of akuyou I find these tutorials from perihelion of poSTmortem very useful:
https://nguillaumin.github.io/perihelio ... tutorials/
https://nguillaumin.github.io/perihelio ... tutorials/
- Tue Jun 29, 2021 1:46 pm
- Forum: 8086 Assembly Programming
- Topic: Conditions Calls
- Replies: 2
- Views: 3119
Re: Conditions Calls
There isn't in 8086, If you want to do a 'conditional call', you should jump over the call statement when the condition is not true For example if you want to call if Zero: JNZ NoCall CALL CallIfZero NoCall: Thank you, Keith! I thought that was something like that :-P Just ordered your book from Am...
- Fri Jun 25, 2021 5:18 pm
- Forum: 8086 Assembly Programming
- Topic: Conditions Calls
- Replies: 2
- Views: 3119
Conditions Calls
Hi there;
In 8086 assembly is there something like Conditions Calls like the good old Z80? Something like call nc, call nz, etc?
In 8086 assembly is there something like Conditions Calls like the good old Z80? Something like call nc, call nz, etc?
- Sat Jun 13, 2020 8:45 am
- Forum: 8086 Assembly Programming
- Topic: What is faster: stack or registers?
- Replies: 15
- Views: 12181
Re: What is faster: stack or registers?
Well compatibility settings don't work. Doesn't appear to matter what options I try. Here's the log: STATUS INFO : @ 12:15:34 MSG : Starting Application IN : Initialization STATUS INFO : @ 12:15:36 MSG : Terminating Application IN : Finalization Mmmmm, it seems that compatibility mode isn't so comp...
- Fri Jun 12, 2020 9:09 am
- Forum: 8086 Assembly Programming
- Topic: What is faster: stack or registers?
- Replies: 15
- Views: 12181
Re: What is faster: stack or registers?
I have tried compatability settings. Should it work with XP? Yes, I it should run with no problems on Windows 95 / 2000 / XP / Vista / Windows 7. If you coulnd't run it, check this walkthroughs made by the gammers: Atari - Programmed in C and Assembly : https://www.youtube.com/watch?v=ZmlqMEdeQTY A...
- Thu Jun 11, 2020 7:11 pm
- Forum: 8086 Assembly Programming
- Topic: What is faster: stack or registers?
- Replies: 15
- Views: 12181
Re: What is faster: stack or registers?
It's a bit old (year 2003), works on Windows 7 but unfortunately It doesn't work on Windows 8 and Windows 10, sorry.Peter Swinkels wrote: ↑Thu Jun 11, 2020 3:45 pmI downloaded the Windows version. The screen briefly goes black and then the program returns to Windows. What gives?
It's another project for me
- Thu Jun 11, 2020 1:23 pm
- Forum: 8086 Assembly Programming
- Topic: What is faster: stack or registers?
- Replies: 15
- Views: 12181
Re: What is faster: stack or registers?
I have no idea. Run tests and see for yourself. What are you writing and what is the intended platform? Hehehe, I'm writing nothing useful, just a simple shooter. I've made a shoot'm'up for Windows, Amiga, Atari and Speccy and now I'm converting it to MS-DOS, VGA and SB using C and assembly for gra...
- Wed Jun 10, 2020 10:47 am
- Forum: 8086 Assembly Programming
- Topic: What is faster: stack or registers?
- Replies: 15
- Views: 12181
Re: What is faster: stack or registers?
I did a bit of searching: you should be able to find a copy by typing "helppc abandonware" in Google. Let me know how it turns out, okay? I have downloaded HelpPC 2.10 and in fact I remember using this very useful tool in the early 90s. Good memories :) Well, if I didn't get it wrong and ...