Search found 8 matches
- Sat Dec 31, 2022 4:14 pm
- Forum: General Off topic
- Topic: Questions about the book
- Replies: 2
- Views: 11850
Re: Questions about the book
No, the book does not cover game logic or platform specifics.
The book is basically 3 examples from the simple series (hello world, Bitmap drawing, bitmap movement) on one platform (The simplest for each cpu), an introduction to the processor, and a description of each instruction in the ...
- Fri Dec 30, 2022 10:17 pm
- Forum: General Off topic
- Topic: Questions about the book
- Replies: 2
- Views: 11850
Questions about the book
Hello,
I didn't know where else to post this but I'm curious about the book. I hope I don't come across as stupid or asking weird questions.
1. Does the book touch on game logic at all or is it simply an introduction, a taster for ASM programming?
2. What differences does the book have with the ...
I didn't know where else to post this but I'm curious about the book. I hope I don't come across as stupid or asking weird questions.
1. Does the book touch on game logic at all or is it simply an introduction, a taster for ASM programming?
2. What differences does the book have with the ...
- Mon Jan 18, 2021 4:12 pm
- Forum: General Z80 Programming
- Topic: Another rather newbie question
- Replies: 4
- Views: 13475
Re: Another rather newbie question
If you didn't understand Keith's explanation I will add a little more to it so maybe you can understand it. To convert a hex value to an ASCII letter first notice that in the ASCII table there is a gap, of size 7,between the two groups of characters 0 to 9 and A to F, this obviously suggest to ...
- Sat Jan 16, 2021 8:09 am
- Forum: General Z80 Programming
- Topic: Another rather newbie question
- Replies: 4
- Views: 13475
Another rather newbie question
Hello. So I'm looking at the hex converter you wrote, and I have two questions:
So the division works by loading the register b with 16 (because hex is base 16), subtracting the "main" number with it, and then adding a "tally" by increasing the c register until the register B gets to zero.
That I ...
So the division works by loading the register b with 16 (because hex is base 16), subtracting the "main" number with it, and then adding a "tally" by increasing the c register until the register B gets to zero.
That I ...
- Fri Jan 15, 2021 10:24 am
- Forum: General Z80 Programming
- Topic: Looping strings
- Replies: 2
- Views: 12744
Re: Looping strings
Thank you so much.
- Fri Jan 15, 2021 10:17 am
- Forum: Introductions
- Topic: introducing myself
- Replies: 2
- Views: 11134
Re: introducing myself
Hello Martijn! Glad to see a fellow MSX fan onboard. My mom actually owned an MSX1 as a kid herself.
Weirdly, I came here primarily for the MSX.
Weirdly, I came here primarily for the MSX.
- Fri Jan 15, 2021 9:59 am
- Forum: General Z80 Programming
- Topic: Looping strings
- Replies: 2
- Views: 12744
Looping strings
Hi there,
I've wanted to know how to loop strings. I've tried using the register B as what "carries" the loop. I wrote my PrintString correctly, but I have no idea how to make the word "Test" constantly repeating.
org &8100
PrintChar equ &BB5A
ld hl,Message
ld b, 10
call Loop
Message: db 'Test ...
I've wanted to know how to loop strings. I've tried using the register B as what "carries" the loop. I wrote my PrintString correctly, but I have no idea how to make the word "Test" constantly repeating.
org &8100
PrintChar equ &BB5A
ld hl,Message
ld b, 10
call Loop
Message: db 'Test ...
- Sun Jan 03, 2021 4:58 am
- Forum: Introductions
- Topic: A greeting to you all
- Replies: 0
- Views: 12441
A greeting to you all
Hello, my name is Nephesh. I'm a teenager, but find a strong interest in old hardware and software. I'm from Dubai, UAE.
I wish to learn 6502 and Z80 Assembly, and perhaps other architectures like x86 later on.
My primary architectures and fields of interest in terms of ASM (i.e. what I want to ...
I wish to learn 6502 and Z80 Assembly, and perhaps other architectures like x86 later on.
My primary architectures and fields of interest in terms of ASM (i.e. what I want to ...