Yeah sorry i was trying to simplify my code to post is this the best way todo a switch statement
;This is a place for program code - don't put any data here
ld a, 0
cp 0
call z, loadmsg
cp 1
call z, loadmsg2
call PrintString ;Print Message
halt
;Here is fine for data!
loadmsg ld hl ...
Search found 2 matches
- Tue May 24, 2022 4:16 pm
- Forum: General Z80 Programming
- Topic: Print String
- Replies: 3
- Views: 10030
- Tue May 24, 2022 11:59 am
- Forum: General Z80 Programming
- Topic: Print String
- Replies: 3
- Views: 10030
Print String
Hi,
For some reason this doesn't work, compiling for game gear
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
ifdef vasm
include "\SrcALL\VasmBuildCompat.asm"
else
read "\SrcALL\WinApeBuildCompat.asm"
endif
read "QuickHeader.asm ...
For some reason this doesn't work, compiling for game gear
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
ifdef vasm
include "\SrcALL\VasmBuildCompat.asm"
else
read "\SrcALL\WinApeBuildCompat.asm"
endif
read "QuickHeader.asm ...