Search found 4 matches

by Prototron
Mon Apr 15, 2024 10:26 am
Forum: General Z80 Programming
Topic: Devtools build options explanation
Replies: 1
Views: 348

Devtools build options explanation

Hi Keith, Is there a breakdown or document of what the Devtool build options do? I need to find out how to make a TAP file and how to get my code and assets on it and then off again to the Spectrum's RAM, but I can't find any information about this online. I want to get past using INCBIN from my PC ...
by Prototron
Sat Mar 09, 2024 6:49 am
Forum: General Z80 Programming
Topic: jp (hl) explanation
Replies: 2
Views: 1910

Re: jp (hl) explanation

Great, thanks for the clarification.
by Prototron
Thu Mar 07, 2024 10:14 am
Forum: General Z80 Programming
Topic: jp (hl) explanation
Replies: 2
Views: 1910

jp (hl) explanation

So I've been having a headache with this instruction: jp (hl) I'm trying to get an address from a list and jump to it, but the code below is the only way I can get it to work. I had assumed that JP (HL) would jump to the address in the first entry of the list that HL points to, but it seems that the...
by Prototron
Wed Mar 06, 2024 11:53 am
Forum: Introductions
Topic: Howdy
Replies: 0
Views: 2409

Howdy

Hi all! So I've just come fresh from converting Final Fight to the Amiga ECS, and now I want to have a go at something in Z80. I chose the ZX Spectrum because I find that 1-Bit pixel art quite easy to do, plus it seems a bit faster when running code. I've been at it a week now using the DevTools dow...

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