Search found 4 matches
- Mon Apr 15, 2024 10:26 am
- Forum: General Z80 Programming
- Topic: Devtools build options explanation
- Replies: 1
- Views: 417
Devtools build options explanation
Hi Keith, Is there a breakdown or document of what the Devtool build options do? I need to find out how to make a TAP file and how to get my code and assets on it and then off again to the Spectrum's RAM, but I can't find any information about this online. I want to get past using INCBIN from my PC ...
- Sat Mar 09, 2024 6:49 am
- Forum: General Z80 Programming
- Topic: jp (hl) explanation
- Replies: 2
- Views: 1956
Re: jp (hl) explanation
Great, thanks for the clarification.
- Thu Mar 07, 2024 10:14 am
- Forum: General Z80 Programming
- Topic: jp (hl) explanation
- Replies: 2
- Views: 1956
jp (hl) explanation
So I've been having a headache with this instruction: jp (hl) I'm trying to get an address from a list and jump to it, but the code below is the only way I can get it to work. I had assumed that JP (HL) would jump to the address in the first entry of the list that HL points to, but it seems that the...
- Wed Mar 06, 2024 11:53 am
- Forum: Introductions
- Topic: Howdy
- Replies: 0
- Views: 2472
Howdy
Hi all! So I've just come fresh from converting Final Fight to the Amiga ECS, and now I want to have a go at something in Z80. I chose the ZX Spectrum because I find that 1-Bit pixel art quite easy to do, plus it seems a bit faster when running code. I've been at it a week now using the DevTools dow...