Search found 34 matches

by puppydrum64
Sat Apr 24, 2021 4:31 pm
Forum: Introductions
Topic: Hello!
Replies: 0
Views: 3648

Hello!

I'm interested in NES and GBA mostly, I can do 6502 decently well (but I don't understand the PPU or APU of the NES yet so drawing graphics and scrolling are challenging) Things I want to learn how to do: Sprite Zero Hit on NES (I've read the nesdev wiki but I still don't get it) Scrolling Music dur...
by puppydrum64
Sat Apr 24, 2021 2:16 am
Forum: General 6502 Programming
Topic: How to make a song play during the game
Replies: 5
Views: 6671

How to make a song play during the game

I'm trying to figure out how to make a song play so that each frame, the next note is played. I'm using a data block to contain a sequence of notes and a simple loop counter to track which note to play. After a note is played, the note counter is incremented by 1 and the main game loop continues. Th...
by puppydrum64
Sat Apr 24, 2021 12:34 am
Forum: Show and Tell
Topic: ChibiSound VRC6
Replies: 3
Views: 3355

Re: ChibiSound VRC6

Thanks for replying! And yes, VRC6 music is truly incredible. There's a remaster of the Mega Man 3 intro using the extra channels and it is glorious. The Japanese version of Castlevania 3 had much better music than the NA and PAL versions. The VRC6 adds 3 extra channels: 2 square wave channels and a...
by puppydrum64
Fri Apr 23, 2021 12:17 am
Forum: Show and Tell
Topic: ChibiSound VRC6
Replies: 3
Views: 3355

ChibiSound VRC6

Hello! I'm new to the forums but I've been using Keith's tutorials for a couple months now. I'm really interested in Castlevania 3's Famicom version with its enhanced sound, and I've been experimenting with making Keith's ChibiSound driver work with it. Sadly this will not work on a PAL or North Ame...

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