Video: Lesson P3 - using the FIX layer to draw bitmaps on the NeoGeo

ASM Development for the NeoGeo
Post Reply
User avatar
akuyou
Posts: 314
Joined: Mon Apr 22, 2019 3:19 am

Video: Lesson P3 - using the FIX layer to draw bitmaps on the NeoGeo

Post by akuyou » Wed Apr 24, 2019 1:37 pm



http://www.chibiakumas.com/68000/platform.php#LessonP3

The NeoGeo is not a bitmapped screen - so we can't set pixels in memory ... and unlike other consoles, the NeoGeo's backgrounds are made up of 16x16 Sprites not an 8x8 Tilemap...

However the NeoGeo does have an 8x8 FIX layer - which is deigned for onscreen text and other such stuff - and to get us started, we can use it to do our Chibiko Bitmap!
Chibi Akuma(s) Comedy-Horror 8-bit Bullet Hell shooter! // 「チビ悪魔」可笑しいゴシックSTG ! // Work in Progress: ChibiAliens

Interested in CPU's :Z80,6502,68000,6809,ARM,8086,RISC-V
Learning: 65816,ARM,8086,6809

Post Reply

Return to “NeoGeo Assembly Programming”