Lesson P25 - Hardware Sprites on the NeoGeo

ASM Development for the NeoGeo
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akuyou
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Lesson P25 - Hardware Sprites on the NeoGeo

Post by akuyou » Tue Oct 22, 2019 8:52 pm

The Neogeo has no tile layer, instead it does EVERYTHING with sprites... Because of not having tiles, the NeoGeo is capable of a massive 380 16x16 Sprites! Although each sprite pattern is 16x16, they can contain up to 32 vertical tiles, and multiple sprites can be 'Chained' to make them wider... they can also be scaled down to make them smaller... Lets learn how!



https://www.chibiakumas.com/68000/platf ... #LessonP25
Chibi Akuma(s) Comedy-Horror 8-bit Bullet Hell shooter! // 「チビ悪魔」可笑しいゴシックSTG ! // Work in Progress: ChibiAliens

Interested in CPU's :Z80,6502,68000,6809,ARM,8086,RISC-V
Learning: 65816,ARM,8086,6809

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