Lesson P26 - Making a tilemap from Hardware Sprites on the NeoGeo

ASM Development for the NeoGeo
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akuyou
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Lesson P26 - Making a tilemap from Hardware Sprites on the NeoGeo

Post by akuyou » Tue Oct 22, 2019 8:54 pm

We learned last time how to use sprites, but the more serious problem is the lack of a TileMap on the NeoGeo,

Lets learn how we can use Chained sprites, and shrinking to simulate a tilemap of 8x8 tiles!



https://www.chibiakumas.com/68000/platf ... #LessonP26
Chibi Akuma(s) Comedy-Horror 8-bit Bullet Hell shooter! // 「チビ悪魔」可笑しいゴシックSTG ! // Work in Progress: ChibiAliens

Interested in CPU's :Z80,6502,68000,6809,ARM,8086,RISC-V
Learning: 65816,ARM,8086,6809

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