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Lesson P24 - Hardware Sprites on the X68000

Posted: Tue Oct 22, 2019 8:48 pm
by akuyou
Being based on arcade hardware, the x68k has considerable graphical capabilities for sprites, but as with many things, they're a little tricky to get going... especially as much of the documentation is in Japanese... but with a bit of work, we can figure it out! ... #LessonP24