A port of TimePilot for Atari XL/XE
Posted: Thu Aug 08, 2019 1:49 pm
Hi,
I follow this site and youtube channel for a while and ChibiAkumas, you are doing great job on spreading the interest in assembler programming of retro-machines!
I thought that I'll share some code of myself and my friend. It is publicly available actually but I hope that it's not the point to only premiere the projects here or to post only current projects, as we finished the game a year ago.
So here are the sources of our Atari XL/XE port of arcade classic Time Pilot:
https://github.com/laoo/TimePilot
It's pure 6502 running stock Atari. It can be compiled using great MADS 6502 assembler. Maybe I'll add that it has some decent software sprite engine drawing in Atari's 5-colour tile-based graphics mode. It's obviously not the fastest possible but I'm proud of making it all run in 64 kB of RAM.
Cheers and hope you'll all like it.
laoo
I follow this site and youtube channel for a while and ChibiAkumas, you are doing great job on spreading the interest in assembler programming of retro-machines!
I thought that I'll share some code of myself and my friend. It is publicly available actually but I hope that it's not the point to only premiere the projects here or to post only current projects, as we finished the game a year ago.
So here are the sources of our Atari XL/XE port of arcade classic Time Pilot:
https://github.com/laoo/TimePilot
It's pure 6502 running stock Atari. It can be compiled using great MADS 6502 assembler. Maybe I'll add that it has some decent software sprite engine drawing in Atari's 5-colour tile-based graphics mode. It's obviously not the fastest possible but I'm proud of making it all run in 64 kB of RAM.
Cheers and hope you'll all like it.
laoo