Bushido Bomb

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SleepingBurrito
Posts: 4
Joined: Wed Aug 07, 2019 1:00 pm

Bushido Bomb

Post by SleepingBurrito » Thu Aug 08, 2019 5:51 pm

Hello all. I used 6502 tutorial page on this site to learn how to program a cpu on the nes. With the help with the nes dev wiki I made this:



Bushido Bomb is a simple 2 player platform fighter. Its a hobby, open source, home brew project made to run on the nes. The objective is to die the least and the first player to get 9 deaths loose the match. You die in one hit, the idea came from the game Bushido Blade on the PS1. The player’s are bombs and you attack each other with a lit torch. The players and inside jokes on the map bomb basement are based off the video game website GiantBomb.

Controls:
a: jump
b: attack
start: pause
select: returns to main menu when in pause
left/right: move
down + attack: block
down + jump: fall though platform
up + select: starts AI mode
Holding Select: stops AI mode

pressing attack or block before hitting a wall will make you bounce off the wall if you already have momentum.

Link (Game and Source code)
http://keepabackup.com/BushidoBomb/BushidoBomb.html

laoong
Posts: 9
Joined: Thu Aug 08, 2019 10:51 am

Re: Bushido Bomb

Post by laoong » Fri Aug 09, 2019 6:53 am

Wow. That looks awesome! The pace and dynamics are just great. Really good job!

mgarcia
Posts: 4
Joined: Thu Aug 08, 2019 1:20 am

Re: Bushido Bomb

Post by mgarcia » Sun Aug 11, 2019 4:22 am

Very impressive!
Thanks for sharing :)
Amazing how you embedded the NES emulator in the webpage too! :lol:

tricky
Posts: 6
Joined: Sun Aug 18, 2019 7:14 am

Re: Bushido Bomb

Post by tricky » Sun Aug 18, 2019 10:58 am

Great game, how much 6502/NES experience did you have and how long did it take to get that working on a NES?

SleepingBurrito
Posts: 4
Joined: Wed Aug 07, 2019 1:00 pm

Re: Bushido Bomb

Post by SleepingBurrito » Sun Aug 18, 2019 11:32 pm

tricky wrote: Sun Aug 18, 2019 10:58 am Great game, how much 6502/NES experience did you have and how long did it take to get that working on a NES?
I had zero experience and chibiakumas was my start. It took 2 months, but 1 month was kinda just all research.

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akuyou
Posts: 563
Joined: Mon Apr 22, 2019 3:19 am
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Re: Bushido Bomb

Post by akuyou » Mon Aug 19, 2019 10:42 am

That's a cool little game! The bomb characters are really cute... it kind of reminds me of 'smash bros' or something like that!... I'm not familiar with GiantBomb, so I probably don't get the jokes.

You say you took just a month to develop this? that's really impressive - amazing work!

running it from a website is a great idea too... you should get some google ads on that page!!
Chibi Akuma(s) Comedy-Horror 8-bit Bullet Hell shooter! // 「チビ悪魔」可笑しいゴシックSTG ! // Work in Progress: ChibiAliens

Interested in CPU's :Z80,6502,68000,6809,ARM,8086,RISC-V
Learning: 65816,ARM,8086,6809

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YQN
Posts: 16
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Re: Bushido Bomb

Post by YQN » Sun Aug 25, 2019 9:03 pm

Looks really nice!

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