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A port of ChibiAkumas to Elektronika MS-0511

Posted: Thu Oct 31, 2019 3:51 pm
by aberrant_hacker
Inspired by port of game Highway Encounter to the Elektronika MS-0511(UKNC) I wanted to port some classic game to the machine too.

After some research, it was clear that the best video mode to use is 4-color and 320 pixels per line.
Then after some more research, I concluded that I should choose a game made for Amstrad CPC.

At first, I wanted to port Dizzy 3, started to learn Z80 assembler, and began to disassemble the game.
Eventually, I stumbled upon ChibiAkumas with all the tutorials, open-source, cool graphics, and all its greatness))

Right now I'm working on the port of ChibiAkumas to the UKNC.
It's not doing much at the moment, it just shows a loading screen. But I passed the point where I didn't know where to start.
So expect the ChibiAkumas to run even on some obscure Soviet micro)))
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Re: A port of ChibiAkumas to Elektronika MS-0511

Posted: Fri Nov 01, 2019 8:04 pm
by Kitsune Mifune
I'm sure Keith will be thrilled that you've targeted his game to convert as I can imagine that it's a big honour, and having the original programmer on hand will be a huge boon to your own development.

I look forward to seeing updates on this conversion, because it will be great for comparisons and of course, learning for noobs like myself.

Good luck with the project! :)

Re: A port of ChibiAkumas to Elektronika MS-0511

Posted: Sat Nov 02, 2019 12:36 am
by akuyou
Yes, I'm absolutely amazed anyone would attempt to port my little game to such a different system.

Chibiakumas was designed around the Z80 - I would never consider attempting to port it to another CPU, so I'm humbled someone would consider trying such a tough project.

Needless to say, if the project is a success, I'll be only too happy to link and promote it on my website.