Video: Lesson P7 - Bitmap Functions on the SNES / Super Famicom

Programming the SNES - covers hardware via 6502 emulation mode (65816 coming next year!)
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akuyou
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Video: Lesson P7 - Bitmap Functions on the SNES / Super Famicom

Post by akuyou » Wed Apr 24, 2019 9:49 pm



http://www.chibiakumas.com/6502/platform.php#LessonP7

The SNES uses 16 color 8x8 tiles... like the NES, we use memory mapped ports to control the PPU...

We need a bit of set up to get the screen working, but once it's done, things are pretty easy.
Chibi Akuma(s) Comedy-Horror 8-bit Bullet Hell shooter! // 「チビ悪魔」可笑しいゴシックSTG ! // Work in Progress: ChibiAliens

Interested in CPU's :Z80,6502,68000,6809,ARM,8086,RISC-V
Learning: 65816,ARM,8086,6809

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