Lesson P21 - Palette Definitions on the NES

NES Programming
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akuyou
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Lesson P21 - Palette Definitions on the NES

Post by akuyou » Mon Sep 02, 2019 9:24 pm



http://www.chibiakumas.com/6502/platform3.php#LessonP21

The NES and Famicom Use a limited palette similar to the Atari... Just like the Atari, we'll use a -GRB one nibble per channel color definition, and a 3x3x3 look up table to convert the colors
Chibi Akuma(s) Comedy-Horror 8-bit Bullet Hell shooter! // 「チビ悪魔」可笑しいゴシックSTG ! // Work in Progress: ChibiAliens

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