Lesson P20 - Palette definitions on the PC Engine (TurboGrafx-16)

PC-Engine AKA TurboGrafx-16 Programming
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akuyou
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Lesson P20 - Palette definitions on the PC Engine (TurboGrafx-16)

Post by akuyou » Mon Sep 02, 2019 9:23 pm



http://www.chibiakumas.com/6502/platform2.php#LessonP20

The PC Engine uses 3 bits per color, and has a huge 512 onscreen colors!

This is split up, 256 are used for background tiles, and 256 are used for Sprites!
Chibi Akuma(s) Comedy-Horror 8-bit Bullet Hell shooter! // 「チビ悪魔」可笑しいゴシックSTG ! // Work in Progress: ChibiAliens

Interested in CPU's :Z80,6502,68000,6809,ARM,8086,RISC-V
Learning: 65816,ARM,8086,6809

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