Another noob on the pile!
Posted: Wed Oct 23, 2019 10:00 am
Hi folks!
Been dabbling in Z80 assembly for a few months on and off. Still very (VERY) much a noob and of course I'm running into problems all the time. I'm on the CPC Forum too, but I'm always looking for different perspectives.
In the last two weeks I've take on a project which is fairly ambitious for the level I'm at, and that's a small demo/remake of Final Fight on the Amstrad 6128. The original port was pretty cack, but I'm sure with a few animation changes and better hitboxes it'll play ok, even if it's still slow.
Absolutely not doing the whole game! Just one stage with one player and one enemy as a proof of concept. I've redrawn all the sprites by hand in Paint shop Pro then converted them using AkuSprite Editor (cheers for that!) , and I'm going to use Arkos Tracker 2 to do the music and sound effects.
At the moment, the "game" just has a title screen which leads into a character select screen on pushing "fire", then onto the game, which is just a blank screen and the player (Haggar) who can walk around and punch. That's it so far. I'm using the dreaded firmware too, which is something I want to get shot of a soon as possible.
I'm fairly confident I can get this working the more I learn about the language, but I'll definitely need a bit of help just understanding how things work within the assembler.
I've dabbled in Game Maker's GML where I've done some beat 'em ups, plus my own original action platform game demo called "The Legend of Kitsune Mifune" (which I also composed the music for). I've also tried Amos Basic on the Amiga where I managed a small one screen but working Double Dragon demo. I'll link the YouTube videos below if anyone wants a look.
This is my first shot at the dark arts of assembly though, but things seem to be getting a little clearer every day.
Tally-ho!
I'm using Windows 7 with Winape 2.0
Kitsune Mifune Game Maker demo: https://www.youtube.com/watch?v=-sjBrRMTxF4&t=2s
Double Dragon Amiga demo 1: https://www.youtube.com/watch?v=HPfS08TW9qg
Double Dragon Amiga Grab demo : https://www.youtube.com/watch?v=3ztPTT8_CvM
Been dabbling in Z80 assembly for a few months on and off. Still very (VERY) much a noob and of course I'm running into problems all the time. I'm on the CPC Forum too, but I'm always looking for different perspectives.
In the last two weeks I've take on a project which is fairly ambitious for the level I'm at, and that's a small demo/remake of Final Fight on the Amstrad 6128. The original port was pretty cack, but I'm sure with a few animation changes and better hitboxes it'll play ok, even if it's still slow.
Absolutely not doing the whole game! Just one stage with one player and one enemy as a proof of concept. I've redrawn all the sprites by hand in Paint shop Pro then converted them using AkuSprite Editor (cheers for that!) , and I'm going to use Arkos Tracker 2 to do the music and sound effects.
At the moment, the "game" just has a title screen which leads into a character select screen on pushing "fire", then onto the game, which is just a blank screen and the player (Haggar) who can walk around and punch. That's it so far. I'm using the dreaded firmware too, which is something I want to get shot of a soon as possible.
I'm fairly confident I can get this working the more I learn about the language, but I'll definitely need a bit of help just understanding how things work within the assembler.
I've dabbled in Game Maker's GML where I've done some beat 'em ups, plus my own original action platform game demo called "The Legend of Kitsune Mifune" (which I also composed the music for). I've also tried Amos Basic on the Amiga where I managed a small one screen but working Double Dragon demo. I'll link the YouTube videos below if anyone wants a look.
This is my first shot at the dark arts of assembly though, but things seem to be getting a little clearer every day.
Tally-ho!
I'm using Windows 7 with Winape 2.0
Kitsune Mifune Game Maker demo: https://www.youtube.com/watch?v=-sjBrRMTxF4&t=2s
Double Dragon Amiga demo 1: https://www.youtube.com/watch?v=HPfS08TW9qg
Double Dragon Amiga Grab demo : https://www.youtube.com/watch?v=3ztPTT8_CvM