Video: Lesson 6 - Lookup table, Screen Co-ordinates, Vector Tables, Basic Parameters Byref

Posts about Z80 programming that do not relate to a particular computer
Post Reply
User avatar
akuyou
Posts: 563
Joined: Mon Apr 22, 2019 3:19 am
Contact:

Video: Lesson 6 - Lookup table, Screen Co-ordinates, Vector Tables, Basic Parameters Byref

Post by akuyou » Tue Apr 23, 2019 12:29 pm

https://youtu.be/IhbXd-m6WmQ

www.chibiakumas.com/z80/index.php#Lesson6

We've covered most of the essential commands now, so we can do something pretty impressive this time!
We're going to create a program that grabs sprites, and prints them on screen - that you can use from your own basic programs!

Enough talk though... Lets make a start!
Chibi Akuma(s) Comedy-Horror 8-bit Bullet Hell shooter! // 「チビ悪魔」可笑しいゴシックSTG ! // Work in Progress: ChibiAliens

Interested in CPU's :Z80,6502,68000,6809,ARM,8086,RISC-V
Learning: 65816,ARM,8086,6809

Post Reply

Return to “General Z80 Programming”