Lesson P28 - Hardware Sprites on the Amiga

ASM development for the Commodore Amiga
Post Reply
User avatar
akuyou
Posts: 562
Joined: Mon Apr 22, 2019 3:19 am
Contact:

Lesson P28 - Hardware Sprites on the Amiga

Post by akuyou » Tue Oct 22, 2019 9:03 pm

The Amiga is capable of hardware sprites, but the way they work is a little 'odd', each sprite can be up to the height of the screen, but is only 16 pixels wide..
Also, we have to build up a list in chip ram, and the hardware will draw that list, lets learn how!



https://www.chibiakumas.com/68000/platf ... #LessonP28
Chibi Akuma(s) Comedy-Horror 8-bit Bullet Hell shooter! // 「チビ悪魔」可笑しいゴシックSTG ! // Work in Progress: ChibiAliens

Interested in CPU's :Z80,6502,68000,6809,ARM,8086,RISC-V
Learning: 65816,ARM,8086,6809

Post Reply

Return to “Amiga Assembly Programming”