Bushido Bomb
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This forum is intended to offer equal amounts encouragement and constructive feedback...
Therefore, if you say 2 negative things about someones work, you must think of 2 or more equally positive things...
Eg: "Great first effort, the idea is absolutely fascinating... However I noticed a few bugs, and maybe the graphics could be improved..."
If you can't think of anything good to say, then don't say anything!
If we don't encourage newbie programmers they won't have the confidence and motivation to stick at it and become great programmers! *speaking from experience*
There is a special rule on this forum...
This forum is intended to offer equal amounts encouragement and constructive feedback...
Therefore, if you say 2 negative things about someones work, you must think of 2 or more equally positive things...
Eg: "Great first effort, the idea is absolutely fascinating... However I noticed a few bugs, and maybe the graphics could be improved..."
If you can't think of anything good to say, then don't say anything!
If we don't encourage newbie programmers they won't have the confidence and motivation to stick at it and become great programmers! *speaking from experience*
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- Posts: 4
- Joined: Wed Aug 07, 2019 1:00 pm
Bushido Bomb
Hello all. I used 6502 tutorial page on this site to learn how to program a cpu on the nes. With the help with the nes dev wiki I made this:
Bushido Bomb is a simple 2 player platform fighter. Its a hobby, open source, home brew project made to run on the nes. The objective is to die the least and the first player to get 9 deaths loose the match. You die in one hit, the idea came from the game Bushido Blade on the PS1. The player’s are bombs and you attack each other with a lit torch. The players and inside jokes on the map bomb basement are based off the video game website GiantBomb.
Controls:
a: jump
b: attack
start: pause
select: returns to main menu when in pause
left/right: move
down + attack: block
down + jump: fall though platform
up + select: starts AI mode
Holding Select: stops AI mode
pressing attack or block before hitting a wall will make you bounce off the wall if you already have momentum.
Link (Game and Source code)
http://keepabackup.com/BushidoBomb/BushidoBomb.html
Bushido Bomb is a simple 2 player platform fighter. Its a hobby, open source, home brew project made to run on the nes. The objective is to die the least and the first player to get 9 deaths loose the match. You die in one hit, the idea came from the game Bushido Blade on the PS1. The player’s are bombs and you attack each other with a lit torch. The players and inside jokes on the map bomb basement are based off the video game website GiantBomb.
Controls:
a: jump
b: attack
start: pause
select: returns to main menu when in pause
left/right: move
down + attack: block
down + jump: fall though platform
up + select: starts AI mode
Holding Select: stops AI mode
pressing attack or block before hitting a wall will make you bounce off the wall if you already have momentum.
Link (Game and Source code)
http://keepabackup.com/BushidoBomb/BushidoBomb.html
Re: Bushido Bomb
Wow. That looks awesome! The pace and dynamics are just great. Really good job!
Re: Bushido Bomb
Very impressive!
Thanks for sharing
Amazing how you embedded the NES emulator in the webpage too!
Thanks for sharing

Amazing how you embedded the NES emulator in the webpage too!

Re: Bushido Bomb
Great game, how much 6502/NES experience did you have and how long did it take to get that working on a NES?
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- Posts: 4
- Joined: Wed Aug 07, 2019 1:00 pm
Re: Bushido Bomb
I had zero experience and chibiakumas was my start. It took 2 months, but 1 month was kinda just all research.tricky wrote: Sun Aug 18, 2019 10:58 am Great game, how much 6502/NES experience did you have and how long did it take to get that working on a NES?
Re: Bushido Bomb
That's a cool little game! The bomb characters are really cute... it kind of reminds me of 'smash bros' or something like that!... I'm not familiar with GiantBomb, so I probably don't get the jokes.
You say you took just a month to develop this? that's really impressive - amazing work!
running it from a website is a great idea too... you should get some google ads on that page!!
You say you took just a month to develop this? that's really impressive - amazing work!
running it from a website is a great idea too... you should get some google ads on that page!!
Chibi Akuma(s) Comedy-Horror 8-bit Bullet Hell shooter! // 「チビ悪魔」可笑しいゴシックSTG ! // Work in Progress: ChibiAliens
Interested in CPU's :Z80,6502,68000,6809,ARM,8086,RISC-V
Learning: 65816,ARM,8086,6809
Interested in CPU's :Z80,6502,68000,6809,ARM,8086,RISC-V
Learning: 65816,ARM,8086,6809