Hi,
I follow this site and youtube channel for a while and ChibiAkumas, you are doing great job on spreading the interest in assembler programming of retro-machines!
I thought that I'll share some code of myself and my friend. It is publicly available actually but I hope that it's not the point to only premiere the projects here or to post only current projects, as we finished the game a year ago.
So here are the sources of our Atari XL/XE port of arcade classic Time Pilot:
https://github.com/laoo/TimePilot
It's pure 6502 running stock Atari. It can be compiled using great MADS 6502 assembler. Maybe I'll add that it has some decent software sprite engine drawing in Atari's 5-colour tile-based graphics mode. It's obviously not the fastest possible but I'm proud of making it all run in 64 kB of RAM.
Cheers and hope you'll all like it.
laoo
A port of TimePilot for Atari XL/XE
Forum rules
There is a special rule on this forum...
This forum is intended to offer equal amounts encouragement and constructive feedback...
Therefore, if you say 2 negative things about someones work, you must think of 2 or more equally positive things...
Eg: "Great first effort, the idea is absolutely fascinating... However I noticed a few bugs, and maybe the graphics could be improved..."
If you can't think of anything good to say, then don't say anything!
If we don't encourage newbie programmers they won't have the confidence and motivation to stick at it and become great programmers! *speaking from experience*
There is a special rule on this forum...
This forum is intended to offer equal amounts encouragement and constructive feedback...
Therefore, if you say 2 negative things about someones work, you must think of 2 or more equally positive things...
Eg: "Great first effort, the idea is absolutely fascinating... However I noticed a few bugs, and maybe the graphics could be improved..."
If you can't think of anything good to say, then don't say anything!
If we don't encourage newbie programmers they won't have the confidence and motivation to stick at it and become great programmers! *speaking from experience*
Re: A port of TimePilot for Atari XL/XE
That's great!
I'm not really that skilled with the Atari 8 bits, but what you've done here looks like you've pushed the hardware really hard.
Of course you're welcome to show off older projects, (1 year is hardly old anyway) And especially if the source is available - that's something others can learn from!
I'm not really that skilled with the Atari 8 bits, but what you've done here looks like you've pushed the hardware really hard.
Of course you're welcome to show off older projects, (1 year is hardly old anyway) And especially if the source is available - that's something others can learn from!
Chibi Akuma(s) Comedy-Horror 8-bit Bullet Hell shooter! // 「チビ悪魔」可笑しいゴシックSTG ! // Work in Progress: ChibiAliens
Interested in CPU's :Z80,6502,68000,6809,ARM,8086,RISC-V
Learning: 65816,ARM,8086,6809
Interested in CPU's :Z80,6502,68000,6809,ARM,8086,RISC-V
Learning: 65816,ARM,8086,6809
Re: A port of TimePilot for Atari XL/XE
I was looking at this a while ago, great work.