Dev Kit 2021
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- Posts: 6
- Joined: Thu Oct 07, 2021 6:59 pm
Dev Kit 2021
when I downloaded the 2021 Edition of ChibiAkumas' the dev tool chain on my Win10 it doesn't work as it seems don't liking the \ on the paths?
when I am downloading the old "z80devkit" it works harmless and seamless assembling and launching.
anybody else experienced that?
when I am downloading the old "z80devkit" it works harmless and seamless assembling and launching.
anybody else experienced that?
Re: Dev Kit 2021
Hi there!
I cannot lie, the 2021 kit has had very little testing (unlike the original) as I don't really have time these days, that said, I'm not aware of any problems with it.
So I can trouble shoot this can I ask
1. What Drive letter did the tools map to?
2. How did you start Notepad++
3. What ASM file did you try to compile (eg "2021_Lesson1.asm"
4. what build option did you choose (Eg "Vasm MSX1")
If you can provide a screenshot with whatever error you are getting it would help.
Update: Tested the devtools 2021 kit on a Win11 VM, and they seem to work OK, so at least they are compatible with the Win11 rounded corners!
I cannot lie, the 2021 kit has had very little testing (unlike the original) as I don't really have time these days, that said, I'm not aware of any problems with it.
So I can trouble shoot this can I ask
1. What Drive letter did the tools map to?
2. How did you start Notepad++
3. What ASM file did you try to compile (eg "2021_Lesson1.asm"
4. what build option did you choose (Eg "Vasm MSX1")
If you can provide a screenshot with whatever error you are getting it would help.
Update: Tested the devtools 2021 kit on a Win11 VM, and they seem to work OK, so at least they are compatible with the Win11 rounded corners!
Chibi Akuma(s) Comedy-Horror 8-bit Bullet Hell shooter! // 「チビ悪魔」可笑しいゴシックSTG ! // Work in Progress: ChibiAliens
Interested in CPU's :Z80,6502,68000,6809,ARM,8086,RISC-V
Learning: 65816,ARM,8086,6809
Interested in CPU's :Z80,6502,68000,6809,ARM,8086,RISC-V
Learning: 65816,ARM,8086,6809
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- Posts: 6
- Joined: Thu Oct 07, 2021 6:59 pm
Re: Dev Kit 2021
ah... interesting... some sources work, some not... in the 2021
let me keep an eye and will let you know if my source assembles
let me keep an eye and will let you know if my source assembles

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- Posts: 6
- Joined: Thu Oct 07, 2021 6:59 pm
Re: Dev Kit 2021
\Utils\Vasm\vasmmsx1.bat heaven1.asm Z:\SrcMSX nopause
Process started >>>
vasm 1.8c (c) in 2002-2018 Volker Barthelmann
vasm 8080/gbz80/z80/z180/rcmX000 cpu backend 0.3 (c) 2007,2009 Dominic Morris
vasm oldstyle syntax module 0.13f (c) 2002-2018 Frank Wille
vasm binary output module 1.8a (c) 2002-2009,2013,2015,2017 Volker Barthelmann
seg800a(acrwx1): 2185 bytes
error 3007: undefined symbol <prepareVram>
error 3007: undefined symbol <CLS>
error 3007: undefined symbol <DOINIT>
that's what's happening with my source which run on the old dev kit. that's the console output.
is there a VASM difference on the MSX build chain?
Process started >>>
vasm 1.8c (c) in 2002-2018 Volker Barthelmann
vasm 8080/gbz80/z80/z180/rcmX000 cpu backend 0.3 (c) 2007,2009 Dominic Morris
vasm oldstyle syntax module 0.13f (c) 2002-2018 Frank Wille
vasm binary output module 1.8a (c) 2002-2009,2013,2015,2017 Volker Barthelmann
seg800a(acrwx1): 2185 bytes
error 3007: undefined symbol <prepareVram>
error 3007: undefined symbol <CLS>
error 3007: undefined symbol <DOINIT>
that's what's happening with my source which run on the old dev kit. that's the console output.
is there a VASM difference on the MSX build chain?
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- Posts: 6
- Joined: Thu Oct 07, 2021 6:59 pm
Re: Dev Kit 2021
and regarding AkuSprite Editor...
I am trying to export raw bitmap for MSX1. and I just got a 24kb RAW file bit no .RAW.COL like in the example folder and no color ram so to say.
but let me check...
3 complete tilesets in MODE2 if I am right = 256 * 3 * 8 for the bitmap data and 256 * 3 *8 for the color information?
that's 12kb not 24kb?
I am trying to export raw bitmap for MSX1. and I just got a 24kb RAW file bit no .RAW.COL like in the example folder and no color ram so to say.
but let me check...
3 complete tilesets in MODE2 if I am right = 256 * 3 * 8 for the bitmap data and 256 * 3 *8 for the color information?
that's 12kb not 24kb?
Re: Dev Kit 2021
Whoa, You've now mangled 3 questions into one.
Are you now saying DevTools 2021 do work? No explaination on what you were doing wrong?
Yes some sources don't work, I created 150 tutorials in the last year, it's an ever expanding amount of content to keep maintaining, and virtually no one donates, so the amount of time I can allocate to keeping everything workin it is - well basically non existent.
I don't know what heaven1.asm is, I guess it's yours, so it's your problem, If one of my unchanged examples doesn't work with the latest devtools I'll fix it, but that's all. If I try to second guess what you've done with your files I'll spend the rest of my life supporting other peoples mess.
Now You're complaining about akusprite editor too? UHH I have a headache.
Are you now saying DevTools 2021 do work? No explaination on what you were doing wrong?
Yes some sources don't work, I created 150 tutorials in the last year, it's an ever expanding amount of content to keep maintaining, and virtually no one donates, so the amount of time I can allocate to keeping everything workin it is - well basically non existent.
I don't know what heaven1.asm is, I guess it's yours, so it's your problem, If one of my unchanged examples doesn't work with the latest devtools I'll fix it, but that's all. If I try to second guess what you've done with your files I'll spend the rest of my life supporting other peoples mess.
Now You're complaining about akusprite editor too? UHH I have a headache.
Chibi Akuma(s) Comedy-Horror 8-bit Bullet Hell shooter! // 「チビ悪魔」可笑しいゴシックSTG ! // Work in Progress: ChibiAliens
Interested in CPU's :Z80,6502,68000,6809,ARM,8086,RISC-V
Learning: 65816,ARM,8086,6809
Interested in CPU's :Z80,6502,68000,6809,ARM,8086,RISC-V
Learning: 65816,ARM,8086,6809
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- Posts: 6
- Joined: Thu Oct 07, 2021 6:59 pm
Re: Dev Kit 2021
ah sorry for being confusing. I was more talking with my self... 
so... to sum up.
It works so far. and yes. I thought myself that most tutorials are written over the years and not ported. So yes, it works.
Now I am running into some other issues (more on the tools now e.g. Sprite Editor) but that's nothing I can solve with my own tools written over the years. for my VIC-20 demo "Gnork!" I have written a custom bitmap converter separating data into color ram file and bitmap file so not a major issue.
and yes... me should not ask too many questions to a topic related to another.
I keep you updated when there is something on the screen.
PS. Love your book. Handy for me learning Z80.

so... to sum up.
It works so far. and yes. I thought myself that most tutorials are written over the years and not ported. So yes, it works.
Now I am running into some other issues (more on the tools now e.g. Sprite Editor) but that's nothing I can solve with my own tools written over the years. for my VIC-20 demo "Gnork!" I have written a custom bitmap converter separating data into color ram file and bitmap file so not a major issue.
and yes... me should not ask too many questions to a topic related to another.

I keep you updated when there is something on the screen.
PS. Love your book. Handy for me learning Z80.