Lesson P16 - Palette Definitions on the Genesis

ASM Programming for the Genesis / Megadrive
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akuyou
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Lesson P16 - Palette Definitions on the Genesis

Post by akuyou » Sun Sep 01, 2019 9:14 pm



http://www.chibiakumas.com/68000/platfo ... #LessonP16

The Genesis uses 3 bits per color channel, while more limited than systems like the SNES, this is still perfectly adequate for most purposes,

The Genesis can have up to 4 palettes of 16 colors each.
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