A port of ChibiAkumas to Elektronika MS-0511
Posted: Thu Oct 31, 2019 3:51 pm
Inspired by port of game Highway Encounter to the Elektronika MS-0511(UKNC) I wanted to port some classic game to the machine too.
After some research, it was clear that the best video mode to use is 4-color and 320 pixels per line.
Then after some more research, I concluded that I should choose a game made for Amstrad CPC.
At first, I wanted to port Dizzy 3, started to learn Z80 assembler, and began to disassemble the game.
Eventually, I stumbled upon ChibiAkumas with all the tutorials, open-source, cool graphics, and all its greatness))
Right now I'm working on the port of ChibiAkumas to the UKNC.
It's not doing much at the moment, it just shows a loading screen. But I passed the point where I didn't know where to start.
So expect the ChibiAkumas to run even on some obscure Soviet micro)))
After some research, it was clear that the best video mode to use is 4-color and 320 pixels per line.
Then after some more research, I concluded that I should choose a game made for Amstrad CPC.
At first, I wanted to port Dizzy 3, started to learn Z80 assembler, and began to disassemble the game.
Eventually, I stumbled upon ChibiAkumas with all the tutorials, open-source, cool graphics, and all its greatness))
Right now I'm working on the port of ChibiAkumas to the UKNC.
It's not doing much at the moment, it just shows a loading screen. But I passed the point where I didn't know where to start.
So expect the ChibiAkumas to run even on some obscure Soviet micro)))