Questions about the book
Posted: Fri Dec 30, 2022 10:17 pm
Hello,
I didn't know where else to post this but I'm curious about the book. I hope I don't come across as stupid or asking weird questions.
1. Does the book touch on game logic at all or is it simply an introduction, a taster for ASM programming?
2. What differences does the book have with the written tutorials on here?
3. Does the book simply touch on processors, or is there information in them about particular platforms (e.g. in terms of Z80 programming, is it just "general" Z80 stuff or does the book touch on particularities (e.g. MSX, Game Boy or Master System programming)?
Thanks.
I didn't know where else to post this but I'm curious about the book. I hope I don't come across as stupid or asking weird questions.
1. Does the book touch on game logic at all or is it simply an introduction, a taster for ASM programming?
2. What differences does the book have with the written tutorials on here?
3. Does the book simply touch on processors, or is there information in them about particular platforms (e.g. in terms of Z80 programming, is it just "general" Z80 stuff or does the book touch on particularities (e.g. MSX, Game Boy or Master System programming)?
Thanks.