Video: Lesson P4 - Bitmap Functions on the Atari Lynx
Video: Lesson P4 - Bitmap Functions on the Atari Lynx
http://www.chibiakumas.com/6502/platform.php#LessonP4
Unlike most of our systems The Lynx has a 16 color Bitmap screen - effectively we can just write data to it - one nibble per color to ram, and it will appear on screen!
We do need to do a bit of setup first to get it working!
Chibi Akuma(s) Comedy-Horror 8-bit Bullet Hell shooter! // 「チビ悪魔」可笑しいゴシックSTG ! // Work in Progress: ChibiAliens
Interested in CPU's :Z80,6502,68000,6809,ARM,8086,RISC-V
Learning: 65816,ARM,8086,6809
Interested in CPU's :Z80,6502,68000,6809,ARM,8086,RISC-V
Learning: 65816,ARM,8086,6809
Re: Video: Lesson P4 - Bitmap Functions on the Atari Lynx
After I've run the example on PC-Engine I thought that I could check the Lynx version as well.
Here's the result.
It's almost working
I've stumbled on such things many times - Handy isn't reflecting real hardware very well.

Here's the result.
It's almost working

I've stumbled on such things many times - Handy isn't reflecting real hardware very well.

Re: Video: Lesson P4 - Bitmap Functions on the Atari Lynx
Hmm, the sprite is there, but the font isn't ?
I'll have a look at the code... if you figure anything out, let me know and I'll change the code accordingly.
I'll have a look at the code... if you figure anything out, let me know and I'll change the code accordingly.
Chibi Akuma(s) Comedy-Horror 8-bit Bullet Hell shooter! // 「チビ悪魔」可笑しいゴシックSTG ! // Work in Progress: ChibiAliens
Interested in CPU's :Z80,6502,68000,6809,ARM,8086,RISC-V
Learning: 65816,ARM,8086,6809
Interested in CPU's :Z80,6502,68000,6809,ARM,8086,RISC-V
Learning: 65816,ARM,8086,6809