Lesson P33 - Hardware Sprites on the PC Engine (TurboGrafx-16)

PC-Engine AKA TurboGrafx-16 Programming
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akuyou
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Lesson P33 - Hardware Sprites on the PC Engine (TurboGrafx-16)

Post by akuyou » Tue Oct 22, 2019 9:11 pm

The PC Engine is capable of 64 hardware sprites, each of which is 16 color, and is 16x16 in size.

This gives the PCE some pretty impressive graphical capablilities - lets learn how to make some sprites!



https://www.chibiakumas.com/6502/platfo ... #LessonP33
Chibi Akuma(s) Comedy-Horror 8-bit Bullet Hell shooter! // 「チビ悪魔」可笑しいゴシックSTG ! // Work in Progress: ChibiAliens

Interested in CPU's :Z80,6502,68000,6809,ARM,8086,RISC-V
Learning: 65816,ARM,8086,6809

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