Video: Lesson P7 - Bitmap Functions on the SNES / Super Famicom
Video: Lesson P7 - Bitmap Functions on the SNES / Super Famicom
http://www.chibiakumas.com/6502/platform.php#LessonP7
The SNES uses 16 color 8x8 tiles... like the NES, we use memory mapped ports to control the PPU...
We need a bit of set up to get the screen working, but once it's done, things are pretty easy.
Chibi Akuma(s) Comedy-Horror 8-bit Bullet Hell shooter! // 「チビ悪魔」可笑しいゴシックSTG ! // Work in Progress: ChibiAliens
Interested in CPU's :Z80,6502,68000,6809,ARM,8086,RISC-V
Learning: 65816,ARM,8086,6809
Interested in CPU's :Z80,6502,68000,6809,ARM,8086,RISC-V
Learning: 65816,ARM,8086,6809